Killing miners and counter-baiting a Rattlesnake

Whilst the Mate War rages in the realm of High Security space, the silent battles continue within the depths of every Wormhole.

Today we are the hunters. The single signature in our home system resolves to be our Static C4 so it’s down the rabbit hole both Firefly and I go.

The C4 turns out to be empty, so we scan down the C3 static which turns out to be equally devoid of people. Another C3 and two Nullsec wormholes are found from here, though the two Nullsecs are as empty as Nullsec usually is. C3b decides to stick with the pattern, holding a tower but no pilots. Perhaps there will be nothing to hunt today.

Our fears are quickly squashed, however, with a rather busy Nullsec being found in C3b. In addition a C2 is found which holds a tower with two online pilots.

The tower’d pilots hold no interest to us, so I jump into the Nullsec, which has 3 Hulks on scan with a bunch of Cargo Containers. Miners!

The miners are not running, according to my directional scanner, but the size of the system means it’s impossible to launch scan probes outside of their d-scan range. I risk a probe launch anyway, but am rewarded by the Hulks warping to a tower. I follow to said tower to find a badger warping out to the site. I move my now-launched probes to the area and get a direct hit.

Calling for Fire, I warp into the site. The Badger doesn’t last long.

Badger badger badger badger badger ANATHEMA ANATHEEEMA badger badger badger

We scoop loot, shoot the remaining Ore-filled cans (take that, miners!) and retreat back to our wormhole to scout the chain again.

Half an hour of scouting passes with no real changes. We decide to try the nullsec again, but this time we have the site bookmarked and will try warping straight in from the wormhole. We gather on the null sec. We jump. Warp is initiated. 3 Hulks on close scan disappear but they leave behind a lone Covetor. He dies.

Shown; the Hulks that were not there. Not shown; anything actually exploding

Reasonably sure we’ve mined this system dry of kills (see what I did there?) we head back and decide to scout C2a, where the two pilots were in the tower.

Scan probes are on scan in C3b, along with a Probe. Huh. I warp to the C3a whilst Fire warps to the C2a. Fire lands on the Probe, which he promptly engages as I also warp in. Free sister’s launcher for me! The Probe was the same corp as the two pilots in the tower in C2a and so is the Buzzard which just jumped past us. Fire follows, and is met with an Onyx decloaking and putting a Bubble up. Fire’s Loki is able to easily move away though and he decides to go scout the tower.

A Rattlesnake, Osprey, Pod and now an Onyx, since it just warped back here, are visible at the tower. Intriguing enough for us to call for a log-on of Mick and Silent Terror, who appear online a few minutes later.

A Retriever logs in and warps off to the lone Grav site in system. The Onyx follows. Looks like they’re trying to bait our two cloaky scouts. That’s OK, we’re bringing some firepower of our own now.

Mick has joined me in C3b in his cloaky Proteus, whilst ST is holding in C3a in a Armageddon, Astarte, Onyx and Megathron. Fire has scanned down the Retriever and is in warp. As he does so, the Retriever warps away and is replaced by the Onyx. Not a problem. Firefly lands and engages the Onyx, which engages back. Both their tanks are holding – Fire’s armour tank and the Onyx’s shield tank.

The Onyx cycles a bubble and an Osprey lands with them and begins to Remote Repair the Onyx. We decide to have Mick enter and help on field. This is the trigger we needed – the Rattlesnake appears on scan and lands on field. I jump in and engage warp and ST brings his ships in.

To the rescue!

Fire is starting to bleed into structure as our fleet lands, but our utility Armageddon is now here and is able to start armour repairing the Loki, saving it from destruction.

Shoot all the things?

We spread points across the two enemy ships and concentrate our DPS on the Rattlesnake. Massive shield boosts are stalling our ability to kill it, so we suspect it is dual ASB fit. An Osprey lands at 50km, engaging Remote Repair systems on the Rattlesnake. We’re having none of that, so Mick and myself burn out to it.

Nice RR guys, I’ll take it

A second Osprey lands next to it. The first one has no tank. The second one has one, but it’s not enough. The Rattlesnake is finally starting to break, but the enemy has primaried our Armageddon and without a local tank it is slowly bleeding armour.

Didn’t want those shields anyway

The Rattlesnake finally explodes, the pod going with it. A Raven lands now, adding its’ DPS to the other two ships. Our Geddon is now in real low armour and the Onyx’s bubble is preventing a warp. We primary the Onyx but we can’t kill it in time, losing our Armageddon. The pod, however, never gets shot.

Death2Onyx’s

Meanwhile, we’ve finally killed the Onyx and its’ pod. Expensive pod for a Heavy Interdictor. Now only a Raven remains and try as it might, it just cannot survive. We hold the pod just to let everyone get on the mail before exploding it.

I think we got him guys?

We throw GF’s in local, loot the field and warp home. Battle Report.

Now we need to get Zerund a new Geddon, but the only Highsec wormhole in the chain is through the wormhole we just fought in. Not ideal. Fortunately, there’s a new signature in our home system. It’s a Highsec, inbound from near Amarr! We thank the scout who opened it by following him to the C4 wormhole and blowing him up, pod and all.

Cheers for opening the highsec for us mate o/

[ 2012.07.31 21:05:09] Mick Straih > Welcome to W-Space

Also – Firefly Firefly Firefly Firefly Firefly Firefly Firefly Firefly Firefly Firefly Firefly Firefly Firefly Firefly Firefly Firefly Firefly Firefly Firefly Firefly Firefly Firefly Firefly Firefly Firefly Firefly Firefly Firefly Firefly Firefly Firefly Firefly Firefly Firefly Firefly

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Posted on August 1, 2012, in Wormholes and tagged , , , , , , , . Bookmark the permalink. 2 Comments.

  1. Nice fight!
    Enjoying your blog!

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